Why I'll probably never get open world video game fatigue

November 23, 2021 0

Welcome to No Shame November! This week we’re diving into the pop culture we love that society tells us we shouldn’tEver since the free-roaming adventures of the silent protagonist in Grand Theft Auto III (2001) sent the industry into a conniption of three-dimensional gameplay possibilities, open world games have arrived on store shelves with alarming regularity. Superhero fans got the Batman: Arkham trilogy and Marvel’s Spider-Man. Fantasy-heads have The Elder Scrolls, the Middle Earth: Shadow of Mordor series, and The Witcher III, history buffs have Assassin’s Creed, shooter aficionados have Far Cry and the rest of the Grand Theft Auto series, cowboys have Red Dead Redemption, Japanese cinephiles have Ghost of Tsushima, classic gamers have Breath of the Wild, people whose only dream is to physically fight a robot T-rex have Horizon Zero Dawn… and the list goes on. Open world games, also called sandbox games, present players with a fictional world

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